The Stellar Islands are collectively the seventh celestial body orbiting the Sun in the crystal sphere known as Krynnspace.[1] A large cluster of asteroids, only the five largest (known as oasis-asteroids) are inhabited, and are referred to as islands by their inhabitants. The 'islands' are all between 100 and 400 miles (160 and 643 kilometers) across and are connected by glowing ribbon walkways. The inhabitants of the Stellar Islands sometimes refer to their home as the Hand of Goodness, with the largest of the five asteroids being 'the thumb' and the other four being 'the fingers'.[2]
"The ribbons link the islands, like our hands link our peoples.
The ribbons cannot be broken, nor can the spirits of the gnomes and dracons."
- Widdlefinger Leverett III, first gnome ambassador to the dracon.[3]
Overview[]
The five oasis-asteroids that make up the Stellar Islands are connected by glowing ribbon-like walkways, constructed by a gnomish wizard decades ago. The Stellar Islands boast a tropical climate, and each of the major islands feature lakes, tropical forests, steady annual rains, and cool breezes. The soil is fertile, and edible plants grow everywhere. Although the islands do not have true seasons (since the temperature is constant year-round), the inhabitants have realized that the islands' rainfall corresponds directly in some way to their proximity to the planet Nehzmyth.
The largest of the Stellar Islands boasts an active volcano, which erupts almost daily, sending lava flows down its sides. Fortunately for the islands’ inhabitants, the eruptions aren't excessive, and the lava flows stop just short of the tropical forests that surround the volcano. The remaining four inhabited islands are blessed with magnificent waterfalls, featuring mesmerizing rainbow-effects.[2]
Inhabitants[]
Each of the various Stellar Island communities have their own form of government, but usually, the oldest or the strongest is in charge of a group. The leaders meet at festivals twice a year to discuss their most pressing concerns, including the volume of spelljamming traffic, any influx of residents, the location of the planet Nehzmyth, and other occurrences which could affect life on the islands.[2]
Trade[]
There are no formal spelljammer ports on the Stellar Islands. However, ships can land on each of the islands to trade with the inhabitants and to explore, though island natives try to discourage the latter. Most vessels that attempt to land are usually capable of landing on water. These tend to land in the large pools at the base of the various waterfalls. Because the ground is so densely covered with vegetation, it is difficult for ships to find a sufficiently large clearing. Wealthy merchants have proposed building a permanent port, but the island inhabitants have firmly vetoed this. While they usually enjoy contact with outsiders, they want to limit the number of visitors. They fear a formal spelljamming port would increase traffic to their home.[2]
Secret of the Islands[]
All good natured creatures, whether they are gnomes, giff, or any other race, who stay on the island for more than three months realize the magical benefits of the land. These people receive maximum hit points, gain a boost to their constitution and are also free from disease. Stellar Islanders believe these benefits occur because their land remains unsullied by evil, and they intend to keep the land pure to retain these benefits. Explorers who have accidently discovered the magical effects believe the water from the falls has magical qualities that contribute to the residents’ good health.[4]
Appendix[]
External links[]
- Krynnspace at Beyond the Moons (the official Spelljammer website)
References[]
- ↑ 1.0 1.1 Jean Rabe, SJR7 Krynnspace, 1993, (TSR Inc.), Table of Contents, page 1
- ↑ 2.0 2.1 2.2 2.3 Jean Rabe, SJR7 Krynnspace, 1993, (TSR Inc.), Stellar Islands chapter, pages 61-66
- ↑ Jean Rabe, SJR7 Krynnspace, 1993, (TSR Inc.), sidebar, page 57
- ↑ Jean Rabe, SJR7 Krynnspace, 1993, (TSR Inc.), Stellar Islands chapter, pages 62-63
Connections[]
Krynnspace |
---|
Celestial Bodies of Krynnspace |
The Sun (Primary) | Sirrion | Reorx | Krynn | Chislev | Zivilyn | Nehzmyth (or Shinare) | Stellar Islands |
Additional Astronomicals of Krynnspace |
Clouds of Freezing Vapor | The Black Clouds |
Constellations of Krynnspace |
Branchala | Chemosh | Gilean | Habbakuk | Hiddukel | Kiri-Jolith | Majere | Mishakal | Morgion | Paladine | Sargonnas | Takhisis | Zeboim |