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Mystra, the Lady of Mysteries, is a goddess of magic from the Faerûnian pantheon in the crystal sphere known as Realmspace.[6][9][2][3][4] As the goddess of magic, Mystra is also the goddess of infinite possibilities, making her arguably the most powerful deity in Faerûn and possibly all of Realmspace.[1]

Overview[]

Mystra is the goddess of the essential force that makes all spellcasting possible. She provides for and tends the Weave, the conduit through which mortal spellcasters and magical crafters can safely access the raw force of magic. Though she is good-hearted she has learned that, as the deity of magic, she must preserve the Balance. While she can prevent the creation of new spells and magic items that offend her personal morals and ethos, she rarely enforces her will unless they threaten the Weave or magic or general.[1][2][3]

Description[]

Mystra appears as a beautiful human woman, with dark, flowing hair and radiant skin. She wears simple, yet elegant, dark coloured robes of the finest silk, and a jeweled web-like clasp, symbolising the Weave.[2][3]

Holy symbol[]

Mystra's symbol is a circle of seven blue-white stars, or a circle of nine stars with red mist flowing from its center,[4] or a single blue-white star (the oldest symbol).[6][9][2][3]

Celestial Symbol[]

Mystra is associated with the constellation Lady of Mystery.[7]

Favored weapon[]

Mystra wields a number of shuriken known as the Seven Whirling Stars.[2]

Realm[]

In the World Tree cosmology of Realmspace, Mystra resides within her planar realm, known as Dweomorheart, which is located on the outer plane of the same name, which she shares with her subordinate deities Azuth, Patron of Mages; Savras, Lord of Divination; and Velsharoon, the Vaunted.[8]

In the Great Wheel cosmology, Mystra resides within her planar realm, known as Dweomorheart, which is located on Eronia, the second layer of the Blessed Fields of Elysium.[10][11] Set on a high plateau, Dweomorheart is a glittering city built from pure magical energy. The city resembles a university or a school of magic, where practitioners of the Art come to seek knowledge of magic. Every morning at dawn, the city changes features as the magic used in its construction reshapes itself.[4][8]

Worship[]

Mystra is venerated by mages and by those who use magic or magical objects in their daily lives. She also receives the prayers of those who find magic wondrous or encounter magic they fear. The faith of Mystra is pervasive in FaerOn, which is to be expected for a land as touched by magic as it is . Her worshipers include those who use magic or work closely with it, such as alchemists and sages. The blue-clad priests of Mystran temples count wizards and sorcerers among their numbers , as well as the occasional bard. The goal of Mystra's faithful is simple: that magic be preserved and promulgated throughout the Realms. It isn't unusual for her followers to keep an eye out for those who demonstrate high potential for using magic and help arrange for such persons to find tutelage with a suitable mentor.[1][2][3]

In Spelljammer[]

Mystra is a member of the Faerûnian pantheon and as such is considered a native deity of Realmspace. Priests of Mystra who leave the crystal sphere are only able to recover mid-to-high level spells when they return to Realmspace.[5]

Appendix[]

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Steve Kenson, et al., Sword Coast Adventurer's Guide, 2015, (Wizards of the Coast), ISBN 978-0-7869-6580-9, The Gods of Faerûn, page 35
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Eric L. Boyd, Erik Mona, Faiths and Pantheons, 2002, (Wizards of the Coast), ISBN 0-7869-2759-3, Major Deities of Faerûn, pages 50-52
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Julia Martin, Eric L. Boyd, Faiths & Avatars, 1996, (TSR Inc.), ISBN 978-0786903849, Faerûnian Pantheon, pages 128-131
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Colin McComb, On Hallowed Ground, 1996, (TSR Inc.), ISBN 0-7869-0430-5, The Faerûnian Powers, pages 169-170
  5. 5.0 5.1 Dale "Slade" Henson, SJR2 Realmspace, 1991, (TSR Inc.), Religion in the Stars chapter, page 76
  6. 6.0 6.1 6.2 6.3 6.4 Steve Kenson, et al., Sword Coast Adventurer's Guide, 2015, (Wizards of the Coast), ISBN 978-0-7869-6580-9, The Faerûnian Pantheon, page 21
  7. 7.0 7.1 Nigel Findley, Into the Void, 1991, (TSR Inc.), page 171
  8. 8.0 8.1 8.2 8.3 Richard Baker, Travis Stout, James Wyatt, Player's Guide to Faerûn, 2004, (Wizards of the Coast), ISBN 0-7869-3134-5, Dweomorheart, pages 151-152
  9. 9.0 9.1 Mike Mearls, Jeremy Crawford, Player's Handbook 5th edition, 2014, (Wizards of the Coast), ISBN 978-0-7869-6560-1, Deities of the Forgotten Realms, page 294
  10. Colin McComb, On Hallowed Ground, 1996, (TSR Inc.), ISBN 0-7869-0430-5, Single-sphere Powers section, Appendix 1: The Powers by Pantheon, page 181
  11. Mike Mearls, Jeremy Crawford, Player's Handbook 5th edition, 2014, (Wizards of the Coast), ISBN 978-0-7869-6560-1, The Outer Planes table, Appendix C: The Planes of Existence, page 302

Connections[]

Realmspace
Celestial Bodies of Realmspace
The Sun (Primary) | Anadia | Coliar | Toril | Karpri | Chandos | Glyth | Garden | H'Catha
Additional Astronomicals of Realmspace
Comet K'Thoutek | Skull of the Void | Caer Windlauer | Galleon Nebula | Color Spray Nebula | King-Killer Star
Constellations of Realmspace
The Dragon of Dawn | The Firbolg | The Harp | The Sword and Dagger | The Lady of Mystery
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